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Tiberium
Cinematic Sequences:
See
more of my animation and cinematic direction on my games page.
How
the trailer was made:
I built this sequence from the ground up based on some verbal ideas from
the Executive Producer Chris Plummer. I started with low res models and
blocked out all the charcter motion and camera work in an animatic. (Digital
story board)
Then Came Animation - It's about 50% Motion Capture from a Shoot in Vancouver
that I both directed and acted in.
The other 50%
of the character and vehicle animation was hand keyed by me and an animator
named Lee Davis.
The beautiful look was the result amazing designs from Steve Burg and
Ken Bishop.
It was textured, illuminated, and rendered by the talented folks at Eden
Visual Effects in Hollywood.
Sound By Erik Kraber
and his team is amazing! (As usual)
Editing and Post work by Drew Staufer gave it a slick final flow.
...Another tip
of the hat to manager and un-sung hero Ray Cobo who kept us all organized
and sane...
See this trailer in HD at www.gametrailers.com
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